Wife (playing as an ADC): So, what should I buy?
Me (dodging skillshots): Um, I dunno.
Wife: That's not really an answer.
Me: What's on the recommended list?
Wife: Boots it is, then.
After the Game
Me: So, what did you think?
Wife: I was sort of squishy. Like I died over and over and over . . .
Me: Well, what did you buy?
Wife: . . . and over and over . . .
Me (looks at items): You bought boots?
Wife: It was the only thing I could afford.
Me: Six pairs of Berserker's Greaves?
Wife: It was on the recommended list.
With that in mind, I decided that it'd be worth it to talk about the best item paths for AD carries.
Starting: Doran's Blade, Heath Potion, Warding Totem
(1) Standard: Infinity Edge (B.F. Sword first, sometime around 55 CS)
Corki/Ezreal: Trinity Force (Phage, Sheen, then Zeal)
(2) Boots: Berserker's Greaves
(3) Attack Speed: Statikk Shiv (Corki/Ezreal build Infinity Edge)
End Game: Phantom Dancer (As long as wave clear isn't a problem)
Trinket: Farsight Orb
(4) Lifesteal: The Bloodthirster
Vayne/Twitch: Blade of the Ruined King
Boot Enchant: Furor
(5) Armor Penetration: Last Whisper
Enemies not stacking armor: Youmuu's Ghostblade
(6) Defensive: Mercurial Scimitar
Dying all the time: Guardian Angel
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